小标题
【Beam Staff】光束法杖
①Blast: Reduced armor penetration on blast attack.
散射(右键+左键):对于护甲的穿透效果降低
②Beam: Ignore first contact tick on beam for on-hit procs and from build up of damage-scale for shot attacks.
光束(左键):光束攻击现在会忽略光束攻击第一次攻击特效以及爆破攻击(左键+右键)第一下的伤害累计
③Shot: Re-scaled shot attack damage based on number of consecutive beam ticks. Now scales between 0.3 and 1.0 on 2 - 4 ticks. Was 0.5 - 1.0 between 1-3 ticks. You’ll need to beam a bit longer and the effectiveness of an instant snipe attack should be reduced.
爆破(左键+右键):根据连续的光束刻度数重新缩放射击攻击伤害。现在刻度在0.3到1之间2 - 4刻度。在1-3个刻度之间为0.5 - 1。现在玩家需要左键持续久一点再按右键才会有更好的爆破效果,直接左键+右键爆破效果显著下降
④Reduced cleave for shot and beam attack.
降低了shot爆破(左键+右键)和beam光束(左键)的穿透性
⑤Beam staff generates slightly more heat across the board.
略微增加了光束法杖的全程攻击的产热
总结:大幅度的削弱了beam法杖的强度 现在爆破(左键+右键)不能在噩梦 天劫难度下瞬间秒杀 侵略者了 法杖所有的穿透性降低将不能再一次穿透一排的鼠潮
小标题
【Conflagration Staff】焚烧法杖:
①Increased damage, specifically against armored enemies, on charged attacks.
提高了伤害,尤其是对有护甲的敌人使用右键蓄力的时候
小标题
【Flamestorm Staff】烈火风暴法杖:
①Increased stagger, specifically against armored enemies on light attacks.
提升了对敌人的硬直能力,尤其对有护甲的敌人使用左键的时候
总结:肥鲨大幅度削弱了beam法 确实因为beam法过于厉害 同时也加强了其他法杖 希望大家开发其他的游戏玩法
小标题
【Two-handed Swords】双手剑
①Increased movement speed during light attacks.
增加左键攻击时候的移动速度。。。(wtf?)
②Increased damage and stagger for first target on heavy attacks while slightly increasing range.
增加了使用重击时(右键)对于受到伤害的第一个目标的伤害和硬直时间,略微提升了攻击距离
总结:小幅度地提升了双手剑各方面能力 不过穿透能力没有提升 所以个人觉得提升力度并不大
小标题
【War Pick】战稿
①Increased movement speed during light attacks. Reduced turnaround time for light attacks.
增加了轻攻击(左键)时候的移动速度,降低了轻攻击(左键)时的转身时间
战锤末世鼠疫2游戏4月13号1.0.6版本更新内容介绍就到这里,希望对玩家有所帮助。
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