今日(8月20日),DOTA2客户端更新6.88C版本,大小为82.3MB,内容大致是英雄性改动,目前版本强势英雄都被削了(平衡)。
具体英雄改动如下:
Disruption illusion damage taken increased from 150% to 200%
崩裂禁锢(暗影恶魔)的幻象承受伤害从150%增加至200%
Echo Stomped units no longer get targeted by towers or creeps (like nightmare)
回音重踏(大牛)踩中的目标不再受到塔或者小兵的攻击
Echo Stomp damage decreased from 85/110/135/160 to 70/100/130/160
回音重踏的伤害从85/110/135/160 降低至70/100/130/160
Starstorm Aghanim upgrade no longer releases a second meteor
群星风暴的神帐升级不再提供第二个流星
Reactive Armor duration decreased from 14/16/18/20 to 10/13/16/19
活性护甲(伐木机)的持续时间从14/16/18/20降低至10/13/16/19秒
Gust cooldown increased from 13 to 16/15/14/13
狂风(小黑)的CD从13秒增加至 16/15/14/13
Chronosphere cooldown increased from 130/115/100 to 140/125/110
虚空大招的CD从130/115/100 增加至140/125/110
False Promise cooldown increased from 90/60/30 to 100/65/30
虚妄之诺(神谕)的CD从90/60/30增加至100/65/30
Lina's Base Attack Time improved from 1.7 to 1.6
莉娜的基础攻击间隔从1.7调整至1.6
Rupture damage increased from 26/42/60% to 30/45/60%
割裂(血魔)的伤害从 26/42/60% 增加至30/45/60%
Leshrac's movement speed increased from 320 to 325
拉西克的移动速度从320增加至325
Living Armor regeneration bonus increased from 4/7/10/13 to 4/8/12/16
活体护甲(大树)的回复速率从 4/7/10/13增加至 4/8/12/16
Stone Form stun delay reduced from 0.85 to 0.55
石像形态(维萨吉)的眩晕延迟从0.85降低至0.55
其它改动:
Lane creeps now give 35% of experience when denied by neutrals rather than 20% (normal player denies give 50% experience).
线上兵现在给予35%经验如果被中立生物反补的话, 而不是原来的20%(普通玩家反补给予对面50%经验)
预购 杀出重围:人类分裂赠送的DOTA2语音包也已经加入后台.
游戏预购页面:http://store.steampowered.com/app/337000
目前DOTA2里面还是锁的图标,相信游戏推出的时候就可以用了(美国时间8月23日获取游戏):
赛况预测,之前Wings战队夺冠却是被认为错误打X也在这几次更新里面修复:
选手卡牌的过期时间从8月31日延迟到了9月15日,感恩箱子还没发放,赛事预测奖励还没发放....
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