七日杀14.6电梯修改可以修改出电梯并让它升空,修改获得的电梯可以有效的躲避僵尸。下面给大家带来《七日杀》A14.6电梯修改方法,一起来看看吧。
最高可将角色提升至8格范围高度,本人亲测无任何问题,修改流程:
1.打开游戏目录DataConfigblocks.xml文件
2.搜索数字1587
3.修改以下代码中的蓝色内容为红色内容
源代码如下:
<block id="1587" name="elevatorTest">
<property name="IsDeveloper" value="true" />
<property name="Class" value="DoorSecure" />
<property name="Material" value="wood" />
修改后代码如下:
<block id="1587" name="elevatorTest">
<property name="Material" value="wood" /> to <property name="Material" value="metal" />
<property name="Class" value="DoorSecure" />
<property name="Material" value="wood" />
4.代开游戏目录DataConfigrecipes.xml文件
5.按照下方格式增加红字内容
<?xml version="1.0" encoding="UTF-8"?>
<!-- The (scrappable) weight of a thing is auto-calculated from the resources here unless overridden in blocks/items.xml.
Unfortunately auto-calc only seems to work on the first (top) ingredient in the list so ammo recipes have been re-ordered as a temp fix.
-->
<recipes>
<!-- * * * * * * * * * * * * scrap and forge-emptying recipes * * * * * * * * * * * * -->
<recipe name="militaryFiber" count="1" scrapable="False" tooltip="ttScrapMetalBrass">
<wildcard_forge_category />
</recipe>
<!-- A15
<recipe name="brokenGlass" count="1" scrapable="False" tooltip="ttScrapMetalBrass" >
<wildcard_forge_category />
</recipe>
tooltip?
-->
<!-- 自定义内容-电梯-开始
-->
<recipe name="elevatorTest" count="1" scrapable="False" >
<ingredient name="forgedIron" count="10"/>
</recipe>
<!-- 自定义内容-电梯-结束
-->
<recipe name="clayLump" count="1" scrapable="False" craft_area="forge" material_based="true" craft_time = "1" craft_exp_gain="0">
<ingredient name="unit_clay" count="5"/>
</recipe>
6.进入游戏,开启控制台(即游戏内按`键(ESC下方)),搜索一栏输入1587
7.拿出来物品后, 平方至地面, 站在方块上面, 按键盘的E键
8.成功升空,从此再也不怕僵尸了,对了电梯可以无依靠原地升起
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